GameConstants.java
/**
 * Title: Pancet Game Constants<p>
 * Description: These are constants used to define important 
 * reference data structures in the game Pancet.  They define
 * game elements, the root point for the move tree, and locations
 * when they are expressed in the game board.<p>
 *
 * Copyright: Copyright (c) 2005<p>
 *
 * @author Mark Bondurant
 * @version 3.0
 */
interface GameConstants {

    int BOWL_A = 0;
    int BOWL_B = 1;
    int BOWL_C = 3;
    int BOWL_D = 2;

    int[] MOVE_ROOT = {0, 0, 0, 0};

    String bowlName[] = {"A", "B", "D", "C"};
    int bowlLabelLocation[][] =
            {{2, 19}, {91, 19}, {91, 91}, {2, 91}};

}


GameConstants.java